

I feel that improving Roblox’s swimming is something that should be addressed to improve the user experience in Roblox. From my personal perspective, my swimming game has felt a lot less enjoyable because of how frustrating it can be just to move around now. I have heard complaints from lots of players (I have a game where you swim primarily) about it being too hard to swim since the update. Previously, there was also a convenient way to control resurfacing speed by changing the JumpPower property and now there is no way to do this save from putting a BodyForce in the player.

This is very confusing to figure out and feels as if you have to game the controls just to move around the way you want. Right now the fastest way to resurface is to hold jump while not moving.

Previously you could hold jump to do either of these things which felt much more responsive and user friendly. If you swim forward, the only way to also move upward is to move your camera far down, but if you want to move vertical, moving your camera all the way down moves you upward at a very slow pace. The update took away jumping while being underwater and made any form of attempting to swim upwards very slow. Since an update from last fall (September or October maybe) it has been very difficult to swim upwards in terrain water.
